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7-7-7 Rule for Game Design — cover

Book cover from the publisher catalogue.

Game Design

7-7-7 Rule for Game Design

By Kenwright

The 7‑7‑7 Rule for Game Design introduces a simple yet powerful framework that helps creators structure mechanics, pacing, and player engagement. Breaking design challenges into clear, manageable layers, the book empowers both beginners and experienced developers to craft games that feel focused, fun, and deeply playable.

Pages
184
Publication
2026
Language
English
ISBN
9798242302839
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The appeal of “7-7-7 Rule for Game Design” starts with its focus on Creative Strategy. That is fertile territory for a reader ready to move beyond collecting ideas and start making connections. Game design becomes especially engaging when an idea is tested through play. Choose a mechanic, write the experience you hope it will create, and use a small prototype to ask a more precise question. Give the reading an outcome you can revisit. Save a first attempt, return to it with a new insight, and notice which decisions you can now explain. A good reading direction becomes more valuable when it connects to practice. Worth exploring when you are ready for a fresh reading direction.

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Explore Game Design, Interactive Media, Game Development with a reading approach that gives the ideas somewhere to go. Game design becomes especially engaging when an idea is tested through play. Choose a mechanic, write the experience you hope it will create, and use a small prototype to ask a more precise question.

The listed 184 pages give a sense of extent; page count alone does not establish depth or difficulty.

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Publisher’s synopsis

The 7‑7‑7 Rule for Game Design breaks down the creative process into three simple layers that help designers focus on what truly matters: player goals, core mechanics, and moment‑to‑moment engagement. Through examples, exercises, and real‑world insights, the book shows how constraints can unlock creativity and lead to more polished, intentional game experiences. Whether you're prototyping your first idea or refining a complex system, the 7‑7‑7 rule offers a reliable guide for making design decisions that feel purposeful and player‑centered.

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19 sessions at 10 pages per session.

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